Queezius Privacy Policy

The quiz you play in front of the TV.

Queezius is a quiz built for playing together in front of one TV. This page explains, in plain words, what it keeps, where that is kept, how long it lasts, and what you can do about it.

In short

For children

You can pick a name to show on the TV, and everyone in your game can see it. Our server forgets it soon after the game, but your phone remembers it for next time, and the TV may remember who won or took an award. You can play without a name, or with a nickname. If anything here is unclear, ask a grown-up.

The short version

Players do not need an account or a sign-in, so there is nothing to register. To put your name on the TV, Queezius has to keep a little data for a short time. Here are the main points.

The rest of this page explains these points in more detail, and tells you who we are and what your rights are.

Who we are

Queezius is made by Helfi Systems AB, a company registered in Sweden, organisation number 559593-9520.

Our address is Snöstorpsvägen 12A LGH 1202, 302 48 Halmstad, Sweden.

We decide what Queezius does with your data, so we are responsible for it. Data protection law calls us the “controller”. If you write to us, we receive your email address, your message and any attachments. We use them only to answer you and to fix what you reported. We delete support email when the matter is closed, and at the latest 12 months after our last reply. You can write to us at:

support@queezius.com

What your phone sends us

While you play, your phone sends us these things:

Like all internet connections, yours carries your phone's IP address — its address on the network. The section on who helps us run Queezius says what happens to it.

Everything travels over an encrypted connection. Neither your name nor your session code is ever put in the web address. They travel through the connection to the room, so neither ends up in a link that could be shared or saved in a browser history. The link you scan holds only the room code.

What our server keeps, and for how long

While a room is open, our server holds the players' names and session codes, the scores, which answer each player picked and how quickly it arrived, each player's Big Finish pick, and which players were removed. It also holds the room's host key, a secret that lets the TV take its own room back. During a game, the server also saves this information to storage, so a restart in the middle of a round does not wipe out your game.

Each part has its own clock:

Once these clocks have run out, our game server holds no record of who played, what they answered or how they scored. Logs and support email follow their own rules, described on this page. We do not build a picture of anyone across game nights.

Our server's log lines record errors and counts — “this many picture questions were skipped” — never player names and never session codes, and they are built to leave out room codes too. Cloudflare keeps them for up to 7 days. The fuller request logs, which would hold the web addresses of rooms, are switched off.

What stays on your phone

The phone controller is a web page, so it keeps a few small values in your browser's own storage, on your phone. Two of them are about you:

The rest are settings and reminders. They hold no name:

These values stay until they are cleared, subject to the browser's own storage rules. To remove them all, clear this site's data in your browser's settings. We use no cookies or storage for advertising or tracking. Everything stored on your devices is there to make the game work, or to remember a choice you made.

What stays on your TV

The TV can keep a record book across game nights: how many games each person has won, and how often they have received an award such as “Fastest finger”. Names and counts, nothing else. The TV shows the record book in the lobby between games and on the results screen, so whoever plays there later can see the names. It also appears in the TV's idle demo while the lobby waits for players. It is never sent to us, and never sent to the phones.

The “Record book” switch is on to begin with. “Reset records” in Settings on the TV wipes the wins and the awards together, after asking you to confirm. Turning the “Record book” switch off stops new records and hides the book, but keeps the old names until you reset it. “Lobby standings” and “Award ceremony” have their own switches too, and “Idle preview” turns the idle demo off.

The TV's other storage holds no player names or answers, though some of it identifies a room:

The Apple TV and Android TV apps also keep two small values about the full TV game: how many of the 2 free games this TV has started, and whether Apple or Google has confirmed that this TV may use the unlock. They say nothing about who you are and are never sent to us. On Apple TV they sit in the system's secure storage, the Keychain, kept on this TV only and not synced to other devices. On Android TV they sit in the app's own storage. Settings and records stay until they are cleared, subject to the browser's or the system's own storage rules. The resume record has the shorter limits described above. To remove what the TV keeps: on Apple TV, delete the Queezius app, though the Keychain may keep the two purchase values; on Android TV, clear the app's data or uninstall it; on the browser TV, clear the site's data in the browser. The Android TV app is set up so that its data is left out of Android's cloud backup. We use no cookies or storage for advertising or tracking. Everything stored on your devices is there to make the game work, to count the free games, or to remember a choice you made.

The browser TV and its cookie

The browser version of the TV screen is for testing and classrooms, and it asks for a password. Once the right password is entered, the browser keeps one cookie, __Host-qz_tv, so that it does not ask again. The cookie lasts one year. It stores only proof that the right password was entered, and its expiry date. It holds no name and no email address.

There is no sign-out button. To remove the cookie, clear that site's data in the browser. Apart from its cookie and the resume record described above, the browser TV handles game data like the TV apps.

Why we may use your data

Data protection law asks us to name the legal ground for each use. Every use in the list below rests on our legitimate interests (GDPR Article 6(1)(f)). Put simply, these are uses a player can reasonably expect, and we may rely on our legitimate interests only where the player's own interests and rights do not outweigh ours. One use is not in this list because its ground is different: we keep the stores' sales and order information because bookkeeping law requires it (GDPR Article 6(1)(c)), as the section on who helps us run Queezius explains. Each use in the list, in short:

For the uses in this list, we rely on legitimate interests, not on consent. You have the right to object to any of them — the section on your rights says how.

Who helps us run it

Queezius uses a few outside providers. Cloudflare, Inc., a company in the USA, hosts our website, our game server and the pictures for picture questions. It works for us under a data processing agreement, which allows it to handle the data only on our instructions. Neon hosts the question bank, which holds questions and answers and no player data. Cloudflare uses its own sub-processors, listed at cloudflare.com/gdpr/subprocessors. Our email reaches us through Cloudflare's email routing and lands in our inbox at our email provider. If you buy the full TV game, you pay Apple or Google, which handles the payment under its own terms and privacy policy. We never see your card details. The app on the TV asks the store only whether the Apple or Google account on that TV may use the unlock, because it bought it or, on Apple TV, through Family Sharing, and it sends nothing about the purchase to our game server. For this, the Android TV app uses Google Play's billing permission. The stores give us sales and order information for our accounts. Swedish bookkeeping law requires us to keep it until the end of the seventh year after the end of the calendar year in which the financial year ended. Apple or Google keeps your purchase history in your account there.

Cloudflare also processes connection and security data — an IP address, a time, which file was asked for — to deliver and protect its network. For that part, Cloudflare decides for itself, as an independent controller. What it keeps, and for how long, is in its own privacy policy at cloudflare.com/privacypolicy. Our own code uses the IP address for one thing only: each time a TV asks to open a new room, Cloudflare counts that request for us against the TV's internet connection (for a newer IPv6 address, against only its first half), and a connection that asks for too many rooms within a minute is turned away for a moment. Our code never stores the address and never logs it.

A room's server runs in a Cloudflare data centre near where the room was first opened, so your data can be handled outside the EU and EEA, including in the USA. For the USA, Cloudflare, Inc. is certified under the EU-U.S. Data Privacy Framework, which the European Commission has found gives adequate protection. For other countries outside the EU and EEA, the EU's standard contractual clauses in Cloudflare's data processing agreement apply. These are the European Commission's model terms for protecting data that leaves the EU. Write to us if you would like a copy of these safeguards.

What we never do

Children and families

Queezius is built to be played by a family in a living room, children included. There is no account to make, no chat and no ads. Nothing is ever sold on a phone. The TV app's one purchase, the full TV game, goes through Apple's or Google's own purchase screen, so the purchase settings on that Apple or Google account apply, such as asking for a password or a parent's approval.

The only free text a child can type is the name they want on the TV. It is filtered before it appears, and our server forgets it soon after the game. If the child wins or takes an award, the TV's record book can keep the name until someone resets it. The phone also remembers the name for the next game night, until it is cleared. A nickname works just as well as a real name. If you would rather they typed nothing, they do not have to: a phone with no saved name joins as Player 3, or whichever number comes next.

Your choices

Your rights

You have the right to ask us what we hold about you (access), and to have it corrected (rectification), deleted (erasure) or put on hold (restriction). You also have the right to object to the uses that rest on our legitimate interests (objection). To use any of these rights, write to us at the address on this page.

There are two limits. First, we can find a player only while their room is still on our server, on the clocks described above. To find room data, we may ask for the room code, the name you used and roughly when you played. We may also ask for something that shows the data is yours. Room data cannot be found after it is deleted. Support email is not covered by that limit. Second, the stores' order information that bookkeeping law makes us keep cannot be deleted, and you cannot object to our keeping it, before that keeping period ends. You can still ask us what we hold.

We cannot delete what is stored on your own phone or TV. You can delete it yourself with the steps in the sections above.

Complaints

If you think we have handled your data wrongly, you are welcome to tell us first — we would like to put it right. You can also complain to the data protection authority where you live or work, or where you think the rules were broken. In Sweden that is IMY, the Swedish Authority for Privacy Protection, at imy.se. The list of every EU and EEA authority is at edpb.europa.eu.

Changes to this policy

We update this page when what we do with data changes, and the date at the foot of the page moves. If a change matters to you, we say so on this page before it takes effect. We would rather rewrite this page than quietly increase the data we hold.

Questions about your privacy

If something here is unclear, or you think Queezius is keeping something this page does not describe, write to us. A person reads every message.

support@queezius.com